Entombed has a number of conditions and spell effects that can help or hinder you in battle. Use this knowledge to your advantage! * **Berserk**: The negative berserk condition causes characters to relentlessly attack. Their physical attacks deal more damage, but they're also more vulnerable to attacks. A berserk character cannot be controlled by the player. * **Confusion**: Confusion causes the character to mix up friend and foe on occasion. * **Curse**: Curse causes a character to attack with minimum damage and take maximum damage when struck. * **Grapple**: A character grappled has a chance to miss their turn and is much easier to strike. * **Hidden**: Hidden characters can't normally be targeted. Hide fades when they take damage or use an action. * **Paralyze**: A paralyzed character misses their turn and is much easier to strike. * **Petrify**: A character under petrification will turn to stone in a few turns. Win the battle quickly or use a Cure Petrification Potion. * **Poison**: A poisoned character will continually take damage for a while. Limbs that are poisoned will fall off if they take too much damage. * **Regeneration**: Characters regenerating restore a small percentage of their maximum health per turn. * **Silence**: Silenced characters cannot cast spells. * **Sleep**: Sleeping characters miss their turn but will wake if they're attacked. * **Slow**: Slowed characters take longer to recover from actions in battle. * **Haste**: Hasted characters take less time between turns in battle. * **Web**: Webbed characters have a high chance to miss their turn and are much easier to strike. * **Zombie Rot**: Zombie Rot slowly causes the character's skin to fall away. Limbs affected will drop off. Zombie Rot never goes away on its own. * **Charm**: A charmed character will always attack their friends and aid their foes. * **Monk Focus**: A monk focusing increases their evasion as well as allowing them compound abilities. * **Focus**: The spell version of focus greatly increases a character's accuracy. * **Grow**: Grow causes the target to grow to twice their size. A large character takes less physical damage. * **Shrink**: Shrink causes the target to shrink to half their size. Smaller characters are harder to strike, but also have difficulty wielding large weapons and take more damage. * **Polymorph**: A polymorphed character has taken on an entirely different shape. The effects are usually temporary. * **Unstable Form**: A character afflicted with Unstable Form will randomly shape change into another form.